Article published on Friday, January 14th, 2011
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MARINA DEL REY, Calif. – GungHo Online Entertainment, Inc. (Headquarter: Chiyoda-ku, Tokyo, President & CEO Kazuki Morishita, from here on “GungHo”) is happy to announce that on Wednesday December 22, 2010 it commenced distribution of “Twimon”, a new Twitter client application for iPhone/iPod touch/iPad, developed by GAME ARTS, that lets players nurture monsters and raid regions in the real world.

“Twimon” is a “regional invasion style monster raising application” that comes with all the basic functions of a Twitter client as well as more than 60 different “monsters” on the timeline that can be raised and used to attack/conquer “outposts” that use GPS tracking to make actual buildings seem like the point of attack. Players can randomly acquire monsters still in their eggs and win experience points by tweeting or tapping the screen. Monsters will upgrade as they build their experience points, transform and gain strength as time passes.

When a Twitter-raised monster is sent into an “outpost” that the user wishes to conquer, it will begin its attack. When the outpost’s “endurance level” reaches zero, a new “title” certifying conquest of the outpost will be sent to the user along with other rewards such as a new monster egg.

“Outposts” can be searched from areas surrounding the user’s present location. In addition to stations, public institutions, dining spots and other outposts searched via “category search”, players can also register outposts that do not appear on the search. In addition, when a fellow Twitter user that they follow is in the midst of attacking an outpost, the player can help them conquer that outpost. For example, if a user in California is following a user in New York, the California player can participate in conquering the outpost in New York. Of course, this is on a global scale so players can attack outposts all over the world with players around the globe without so much as taking a step outside the United States. Ways of playing are also varied and players can select the outpost of attack according to their personal preference while others can play to collect all of the monsters.

In addition, players can win “achievements” according to their actions inside the game. There is a wide variety of achievements ranging from “title mania” to “title collector” depending on the number of titles that the player has won. Please search for your own unique playing style.

Items for sale include “recovery potion” that recovers the monster’s stamina or the “adrenadrink” which improves their attacking strength. The “level down milk” is a unique and convenient item for players who do not like the look of their monster after it has transformed to the next level and wishes to bring it back to its old self. Become a Twimon master by playing according to your personal monster rearing and conquering plan!

GungHo will continue to actively pursue contents development that brings to shape a new “playful spirit” and strive to offer “inspiring and fun experiences” to as many customers as possible.

【Basic Information】
Title: Twimon Genre: Regional invasion style monster raising application
Billing method: Free basic play (Per-item billing method) Usage method:
Download onto compatible models via “App Store” Twitter account: Twimon_Lab
URL for application download:
http://itunes.apple.com/us/app/twimon/id404143656?mt=8
Characteristic: Twitter + monster + location game= Twimon! In addition to
basic Twitter client functions, users raise their own monsters through
“tweets” and “taps” in order to conquer various “outposts!”

Conquer outposts around the world by supporting the attack of following users! Can you get all of the 60 plus monsters!?

Download start date: Wednesday December 22, 2010 Copyright: (C)2010 GungHo Online Entertainment, Inc. All Rights Reserved.

【About GungHo Online Entertainment, Inc.】 GungHo Online Entertainment,
Inc. was founded in 1998 and has been providing online game services with a
focus on community since August 2002. We are making further advancements as
a comprehensive game company. Through the acquisition of veteran game
company Game Arts in 2005, we plan to enhance the development of console and
online games through the utilization of their vast achievements as a video
game developer, and we start developing and releasing console games in 2007,
we provide cross-platform game-software from development to operation. Our
corporate philosophy is to provide an “impressive and exciting” experience
to all of our customers, as GungHo continues to provide new forms of
entertainment as a “comprehensive entertainment company”. For more
information, please visit http://www.gungho.co.jp/english/.

【About GAME ARTS Co., Ltd.】 GAME ARTS Co., Ltd. was established in 1985
and has been in the industry for more than 20 years, becoming one of the
most prestigious development companies in Japan with role-playing games such
as the "Grandia" and "Lunar" series, the shooter series "Silpheed," and the
mechanized shooter series "Gungriffon." Currently developing titles for next
gen home consoles, portable devices as well as PC, the technology gained
through their vast development experience working on first-party and
original titles across a wide range of platforms has prepared them to tackle
every new project dynamically and professionally. GAME ARTS Co., Ltd. is a
subsidiary company of GungHo Online Entertainment, Inc. For more
information, please visit http://www.gamearts.com/.
※Company name, logo mark, product names, and service names are brand names
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current as of the announcement date present. Please note that they may
bechanged in the future without notice.

The statements made in this press release that are not historical facts are
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number of important factors could cause this event’s actual future results
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industry competition, rapid changes in technology and industry standards,
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